diff --git a/package/sdl2/0002-Fix-potential-memory-leak-in-GLES_CreateTexture.patch b/package/sdl2/0002-Fix-potential-memory-leak-in-GLES_CreateTexture.patch new file mode 100644 index 0000000000..9488c1006c --- /dev/null +++ b/package/sdl2/0002-Fix-potential-memory-leak-in-GLES_CreateTexture.patch @@ -0,0 +1,37 @@ +From 00b67f55727bc0944c3266e2b875440da132ce4b Mon Sep 17 00:00:00 2001 +From: zhailiangliang +Date: Wed, 21 Sep 2022 10:30:38 +0800 +Subject: [PATCH] Fix potential memory leak in GLES_CreateTexture + +Signed-off-by: Peter Korsgaard +--- + src/render/opengles/SDL_render_gles.c | 6 ++++++ + 1 file changed, 6 insertions(+) + +diff --git a/src/render/opengles/SDL_render_gles.c b/src/render/opengles/SDL_render_gles.c +index a5fbab309..ba08a46e2 100644 +--- a/src/render/opengles/SDL_render_gles.c ++++ b/src/render/opengles/SDL_render_gles.c +@@ -359,6 +359,9 @@ GLES_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) + renderdata->glGenTextures(1, &data->texture); + result = renderdata->glGetError(); + if (result != GL_NO_ERROR) { ++ if (texture->access == SDL_TEXTUREACCESS_STREAMING) { ++ SDL_free(data->pixels); ++ } + SDL_free(data); + return GLES_SetError("glGenTextures()", result); + } +@@ -387,6 +390,9 @@ GLES_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) + + result = renderdata->glGetError(); + if (result != GL_NO_ERROR) { ++ if (texture->access == SDL_TEXTUREACCESS_STREAMING) { ++ SDL_free(data->pixels); ++ } + SDL_free(data); + return GLES_SetError("glTexImage2D()", result); + } +-- +2.30.2 + diff --git a/package/sdl2/sdl2.mk b/package/sdl2/sdl2.mk index 633383b9e1..c807023632 100644 --- a/package/sdl2/sdl2.mk +++ b/package/sdl2/sdl2.mk @@ -22,6 +22,9 @@ SDL2_CONF_OPTS += \ --disable-pulseaudio \ --disable-video-wayland +# 0002-Fix-potential-memory-leak-in-GLES_CreateTexture.patch +SDL2_IGNORE_CVES += CVE-2022-4743 + # We are using autotools build system for sdl2, so the sdl2-config.cmake # include path are not resolved like for sdl2-config script. # Change the absolute /usr path to resolve relatively to the sdl2-config.cmake location.