From c6c559aaeee2d0844ec30a53946ef2bfd7a88cb9 Mon Sep 17 00:00:00 2001 From: Neal Frager Date: Tue, 17 Jun 2025 15:15:33 +0100 Subject: [PATCH] board/zynq: update custom board documentation The readme.txt file for zynq boards has some outdated information for the custom board section. The custom ps7_init_gpl.c is now defined by CONFIG_XILINX_PS_INIT_FILE and Buildroot always puts the Xilinx u-boot builds in the output/build/uboot-custom directory. This patch updates the instructions in the readme.txt file accordingly. Signed-off-by: Neal Frager Signed-off-by: Julien Olivain --- board/zynq/readme.txt | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/board/zynq/readme.txt b/board/zynq/readme.txt index b2a4cefedd..87df7236f0 100644 --- a/board/zynq/readme.txt +++ b/board/zynq/readme.txt @@ -62,7 +62,7 @@ the U-Boot source tree. Without those files, boot.bin will be built successfully but it will not be functional at all. Those files are output from the Xilinx tools, but for convenience, U-Boot includes the default ps7_init_gpl.c/h of popular boards. Those files may need to be -updated for any programmable logic customizations which impact +updated for any programmable logic or DDR customizations which impact ps7_init (clock/pin setup & mapping/AXI bridge setup/etc). See board/xilinx/zynq/ directory of U-Boot for natively supported ps7_init files. If the ps7_init files for your board are not found in U-Boot, @@ -72,13 +72,13 @@ you need to add them by yourself. make zynq_zed_defconfig 2) make uboot-menuconfig - Visit the following menu and enable CONFIG_ZYNQ_CUSTOM_INIT. + Visit the following menu and enable CONFIG_XILINX_PS_INIT_FILE ARM architecture ---> - [*] Use custom ps7_init provided by Xilinx tool + [*] Zynq/ZynqMP PS init file(s) location -3) Copy ps7_init_gpl.c/h generated by the Xilinx tools into - output/build/uboot-xilinx-/board/xilinx/zynq/custom_hw_platform/ +3) Copy ps7_init_gpl.c/h generated by the Xilinx Vivado tools into + output/build/uboot-custom/board/xilinx/zynq/custom_hw_platform/ 4) make