Files
buildroot/package/chocolate-doom/Config.in
Thomas Petazzoni be466c265b package/chocolate-doom: bump to 3.1.1 to fix GCC 15.x issues
Changes in 3.1.0:

  https://github.com/chocolate-doom/chocolate-doom/releases/tag/chocolate-doom-3.1.0

Changes in 3.1.1:

  https://github.com/chocolate-doom/chocolate-doom/releases/tag/chocolate-doom-3.1.1

The SDL2_mixer and SDL2_net dependencies are now optional since 3.1.0,
so adjust the packaging accordingly.

Also, the license file was renamed upstream in commit:
91a66a7ecb
So _LICENSE_FILES and the .hash file are also updated to reflect
that change.

Fixes:

  https://autobuild.buildroot.net/results/90a01c5925e7f5f50b3ea06d6ea7b0da66814a15/

Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
[Julien: fix license file and hash]
Signed-off-by: Julien Olivain <ju.o@free.fr>
2025-09-17 22:13:01 +02:00

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config BR2_PACKAGE_CHOCOLATE_DOOM
bool "chocolate-doom"
depends on BR2_USE_MMU # fork()
depends on !BR2_STATIC_LIBS # sdl2
select BR2_PACKAGE_SDL2
help
Chocolate Doom is a set of conservative source ports for Doom,
Heretic, Hexen and Strife, with a philosophy of preserving the
look, feel, and bugs of the vanilla versions of each.
http://www.chocolate-doom.org
comment "chocolate-doom needs a toolchain w/ dynamic library"
depends on BR2_USE_MMU
depends on BR2_STATIC_LIBS