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Build will fail if gl is enabled without an api, a platform and a window: Message: No OpenGL Platforms found or requested Message: No OpenGL Window systems found or requested gst-libs/gst/gl/meson.build:948:2: ERROR: Problem encountered: GStreamer OpenGL integration required via options, but needed dependencies not found. This requirement is already specified in Config.in through a simple comment: comment "The opengl library needs an API, a platform and a window system" depends on !BR2_PACKAGE_GST1_PLUGINS_BASE_HAS_LIB_OPENGL Fixes: - http://autobuild.buildroot.org/results/d171059801adf8dea1a2116d7c729a2aa5767ac8 - http://autobuild.buildroot.org/results/b1bfa505bba534440d331c4948eea5eb2d165c97 Signed-off-by: Fabrice Fontaine <fontaine.fabrice@gmail.com> Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
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Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on Freenode IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
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