Gustavo Zacarias f1894ec957 mesa3d: enable DRI drivers for xorg-less configurations
mesa3d can in fact build the DRI infrastructure/drivers just fine
without lingering x11 libs around, it just needs libdrm & friends which
are already accounted for.

So make the libGL (full OpenGL) providing abilities dependant on x11
being present.

It serves it's purpose for EGL+GLES hardware acceleration, and can in
fact be built without them, but it's probably not very useful (still,
leave the option for people inclined to do so).

Simple test defconfig:

BR2_arm=y
BR2_TOOLCHAIN_EXTERNAL=y
BR2_PACKAGE_MESA3D=y
BR2_PACKAGE_MESA3D_DRI_DRIVER_SWRAST=y
BR2_PACKAGE_MESA3D_DRI_DRIVER_NOUVEAU=y
BR2_PACKAGE_MESA3D_DRI_DRIVER_RADEON=y
BR2_PACKAGE_MESA3D_OPENGL_EGL=y
BR2_PACKAGE_MESA3D_OPENGL_ES=y

Signed-off-by: Gustavo Zacarias <gustavo@zacarias.com.ar>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
2016-03-29 20:23:57 +02:00
2016-03-20 15:37:30 +01:00
2016-03-01 21:47:30 +01:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

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