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It is possible to build the vulkan intel driver without X11/GLX. - remove xorgproto dependency; it is already given via BR2_PACKAGE_MESA3D_OPENGL_GLX/BR2_PACKAGE_MESA3D_NEEDS_X11 and was already gone from the .mk file - enable DRI3 automatically when X11 is enabled, like we do for other drivers - libxshmfence is implied by DRI3 (both in Config.in and mesa3d.mk), but we need to propagate dependencies (RISCV_32 doesn't apply since it's x86 only) Signed-off-by: Peter Seiderer <ps.report@gmx.net> [Arnout: select DRI3 like other drivers though, which simplifies the whole thing] Signed-off-by: Arnout Vandecappelle (Essensium/Mind) <arnout@mind.be>
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Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on OFTC IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
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